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Thread Statistics | Show CCP posts - 1 post(s) |

Dave White
coracao ardente Triumvirate.
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Posted - 2007.07.25 03:03:00 -
[1]
Forgot commandships.
But yeah, this has been an awesome 3 days and props to Sparta for bringing it on most ocassions 
Originally by: CCP Wrangler To be completely honest I don't quite understand everything I'm going to say.
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Dave White
coracao ardente Triumvirate.
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Posted - 2007.07.25 03:36:00 -
[2]
Originally by: Desiderious The first fight was a bad fight, complete slaughter due to the dam desynch. You guys may have gotten lag but desynch favors those who jump in, and boy did it show. Hell out of the 3 gangs there 2 couldn't even call primaries, and 1 was barely able to do that.
The second fight, ill give it to you, was a good fight.
Desynch? I didn't experience any desynch nor did any othet Tri pilots...
It was laggy as hell yes, there was a 5 minute delay before anything responded yes, but it wasn't desynched afaik.
Originally by: CCP Wrangler To be completely honest I don't quite understand everything I'm going to say.
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Dave White
coracao ardente Triumvirate.
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Posted - 2007.07.25 13:51:00 -
[3]
Originally by: Mephysto Atempting to ignore the client memory leak problem at present (we patched that this morning), in your estimation was the lag better or worse than before the patch? Also how bad was desync'ing affecting you? Again, was this better or worse than before the patch?
We have run our tests obviously, but we presently have a hard time simulating this sort of event on the test servers.
I experienced no desynchs, FPS was higher then I've ever experienced in a battle of this size, but I did suffer from extreme module lag.
Originally by: CCP Wrangler To be completely honest I don't quite understand everything I'm going to say.
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Dave White
coracao ardente Triumvirate.
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Posted - 2007.07.25 19:38:00 -
[4]
Originally by: Brunswick2
Originally by: Mephysto Atempting to ignore the client memory leak problem at present (we patched that this morning), in your estimation was the lag better or worse than before the patch? Also how bad was desync'ing affecting you? Again, was this better or worse than before the patch?
We have run our tests obviously, but we presently have a hard time simulating this sort of event on the test servers.
and I believe that many people are just getting massive lag and desync confused.
Nailed it.
Originally by: CCP Wrangler To be completely honest I don't quite understand everything I'm going to say.
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Dave White
coracao ardente Triumvirate.
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Posted - 2007.07.25 20:56:00 -
[5]
Edited by: Dave White on 25/07/2007 20:56:11
Originally by: Splagada Edited by: Splagada on 25/07/2007 20:24:04 im still curious of why a km ended in 2 different versions for the same victim.
i asked both killers and there is really no point in them faking it. first time i ever see that
A Razor person got final blow, and was not on the killmail because he didn't do enough damage. It got posted once like this, and by default it gives the top person of the km final blow (General Dynasty, who died). Afterwards, he reposted it with himself on it so it shows the correct person as the final blow.
I think.
PS. 3 out of 4 cap mails were messed up, trunctuating fittings instead of people
Originally by: CCP Wrangler To be completely honest I don't quite understand everything I'm going to say.
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